Building
How to raise money, or not
Most advice assumes you should raise. The more useful question is what raising would buy that time wouldn’t.
-
Default alive beats default dead.
Paul Graham’s distinction: can the company reach profitability on what it has, if nothing else arrives? Founders who don’t know the answer are usually further from it than they think.
-
Bootstrapping is a strategy, not a consolation prize.
Seven apps got built with no outside money at all. That constraint shaped every one of them for the better -- small scope, fast decisions, no obligation to grow faster than the thing deserved.
-
Raise for a specific unlock.
“To grow” is not a use of funds. “To hire two engineers so the thing we’ve already proven can ship on Android by June” is.
-
Investors buy the line, not the dot.
A single impressive number is a dot. Four months of consistent growth is a line, and the line is what gets funded. Start showing it early, even when it’s small.
-
Traction is the only real leverage.
Every other lever -- deck quality, warm intros, narrative -- adjusts the terms at the margin. Users who keep coming back changes the conversation entirely.
-
It takes longer than you plan for.
Assume the process eats a quarter of your year and a large share of your attention. That cost is the argument against raising when you don’t need to.
-
Warm introductions still dominate.
It’s not fair and it’s not changing quickly. The workable response is to build the relationships a year before you need them, when you’re not asking for anything.
-
Know your ownership maths.
Understand dilution across the rounds you expect, not just this one. Founders who only model the round in front of them are regularly surprised by where they end up.
-
A no is data, not a verdict.
Most nos are about fund thesis, timing or portfolio overlap. Ask what would have to be true for a yes, and treat the answers as a roadmap.
-
Most failures ran out of will, not money.
Startups rarely get out-competed cleanly. They run out of time, money or morale, and low burn plus a life you can sustain buys the only thing that reliably works, which is more attempts.