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Pi-Squared

A daily maths puzzle on iPhone. Built in five weeks, ranked thirteenth in its category on launch day, and 20,052 installs later it is still the best teacher I have had.

20,052installs
5weeks to build
78%week-on-week retention
13thon launch day

What it is

One maths puzzle a day, the Wordle shape applied to numbers. It started life as a maths-learning app and became a game, which turned out to be the single most important decision in the whole project.

The numbers

Eighteen months of Firebase analytics gave me a uncomfortable picture. 48.9% of people chose guest over signing up. 82% of active users were in one country. Week-on-week retention held at 78%.

Launch day put it thirteenth in its category, and it never scaled past that. I wrote the thing up honestly instead of picking the flattering cuts.

What it taught me

I pivoted it from learning to gaming on a gut call, and the gut call was right -- people will play something daily that they will not study daily. I rebuilt the first screen three times in six months, which tells you how badly I got it wrong initially and how long I took to admit it.

It is the reason Braindex took seventeen days instead of five weeks.